





Here are my latest sketches from this week .... practicing different visual FX \ Textures with my ink drawing skills. The purpose is to use my 2D drawing skills for in-game content, animations and particle fx. Including turning some of my 2D drawings into 3D models + animations (which is what I specialize in alot, among many other things) 🤓🧐🤟 (Drawing Study for This Week) ~ Making paper look like "paper" ~ Making sand dunes look like "sand" ~ Making glass or liquid droplets, look "reflective & transparent" ~ Making lighting look like "electric charges" ~ Making impacts or explosions look like they are "shattered or broken" ~ Making books & world maps, islands, by using geometry .. etc. etc. As I make more progress on my Game project, I'll share more updates with you There are many categories of Art Assets for a video game project, I can literally do everything. But some things like the visual FX \ Style of the entire project can only be done in 2D, and some things can only be done in 3D. Thankfully I can do both :) so this will be a fun, but very difficult time for creating really cool things